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Meknassy realistic render


Here is what i've been working for quite some time now during my spare time .
It's an imaginary person, the challenge was to sculpt a portrait based on no actual person and try to make it look as realistic as possible . it was very challenging .

I've used Zbrush + 3ds max for modeling ; Mari + photoshop for texturing ; Vray for rendering ; and ornatrix for the hair work .
also used knald for some extra maps .

Some Credit goes to :
TexturingXYZ : for the awesome micro-geometry map
Maxime Roz : for the awesome HDRI
and to all my great friends for their valuable feedback , much appreciated .

Ljabli salim portrait salim ljabli

Final render with color corrections

Ljabli salim portrait no color corrections

Raw render from 3ds max

Ljabli salim small render hdri 1

hdri 1

Ljabli salim crop hdri 1

crop hdri 1

Ljabli salim crop hdri 2

crop hdri 2

Ljabli salim front close

viewport front

Ljabli salim side

viewport side